Astellia combat4/29/2023 ![]() ![]() The story is basic and also completely muddled by the sub-standard translations, so it’s hard to follow any of the lore. There’s really nothing innovative that I can see in the first couple of hours. I think you can specialize in later levels to become more healing-focused or more damage-focused later in the game. I played the Scholar class, which seems to be a serviceable healing and ranged spell-casting class. (Remember when we thought TERA was racy? How quaint that game seems now.)Īnyway, as a game, it’s okay. The only nod to Western sensibilities that I detected was a noticeable lack of nipples (and, you know, gravity) in the otherwise almost-entirely-full-frontal-nudity costumes. Almost every enemy boss encounter at the start is a very scantily clad femme fatale with extremely uncomfortable-looking clothes. Mages, scholars (clerics), and archers are female-only. You can only play a male character as a warrior or an assassin. And yes, three of the five classes are gender-locked female. It’s very difficult to make a female character that looks like they’ve graduated from high school. You can only choose a human character, and there are only five classes. If you’re an adult man raised in Western society, you can also expect to get that vaguely uncomfortable feeling over how young all the women look in the game. You would have to get up from your chair and walk away from the computer in the middle of a fight to have even a tiny chance of getting close to death. As with most new games, there is no chance whatsoever that you’re going to die in the first hour or two or six or twenty. It’s hard to tell how valuable these things will be in combat, because at the start of the game, you can easily auto-attack every enemy to death. You can probably guess that’s where they expect to make most of their revenue: Selling astels in the cash shop. I haven’t yet encountered any crafting or economy whatsoever, actually.)Ĭombat is focused around utilizing “astels,” which are basically pets, to augment your own abilities. (And thus far, there isn’t anything like the deeply complex trade system in BDO. That’s a good summary of the game: It’s Black Desert Online, except it’s a tab-targeting model instead of an action combat model. However, the game mechanics work more like a traditional tab-targetting MMORPG than BDO. The game looks like an exact copy of Black Desert Online in most respects. Other than that, I’m having a hard time thinking of things to say about it. You get a horse in the tutorial, by the way. But I’m pretty sure comedy isn’t what they were going for. I personally found the tutorial voiceover extremely hilarious, because it sounded exactly like a telephone voicemail voice. It’s a mixed bag, but it’s definitely a weakness. The text translations look like they came through Google translate, and the voice acting is … well, it’s very anime. My second complaint which could either be seen as a negative or an asset (for the comedic value) is that the English localization is not very good. I don’t run games on an SSD so it’s probably more pronounced. The first is that the loading screens are really long. ![]() I’ll give you the two biggest complaints I have which I haven’t seen anyone mention before. ![]() ![]() So how is it? Well, in a nutshell, my first impressions after a couple of hours are the same as most everyone else’s: It’s “okay.” So I’m applying the same logic here.Īnother part of me was thinking that this is essentially the only new “traditional” MMORPG that we’re going to get in 2019, so it seems like I should make at least a modest effort to “vote with my dollars” and say, “Yeah, maybe keep making these.” I only played for a month or so, and haven’t really touched it since, but I appreciate that I can still log in whenever I want to look at it. I paid $30 for Black Desert Online back when it came out, and I haven’t regretted that choice. It's a nice-looking game if nothing else. I’ve heard that it’s “okay.” But I like the idea of paying a modest fee and having essentially lifetime access to the game. Yesterday I decided to roll the dice and bought the $30 standard buy-to-play edition of Astellia Online. ![]()
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